RINGSIDEMICROGENESIS BOXING
EXHIBITION / VOL. 01
JACK REEDYOU
ENERGY100% · MAX 100%
PALE BLUE = RECOVERABLE
ROUND 01 / 031:00
PRESSUREMALIK STONE
ENERGY100% · MAX 100%
PALE BLUE = RECOVERABLE
RINGSIDE CAM
LIGHTS ON. GLOVES UP.
THE MAIN EVENT

YOUR CORNER.
YOUR FIGHT.

Find your opening. Make every punch count.

3 × 60SECOND ROUNDS

Pressure fighter. He closes the distance and keeps you working.

TOUCH CONTROLS + KEYBOARD SUPPORT

KNOW YOUR CORNER

THE SWEET SCIENCE.

You are Jack in white shorts and red gloves. Win by knockout, stoppage or points over three one minute rounds. The boxer who deals more damage wins the round, scored 10 to 9. An even round is scored 10 to 10. Each knockdown costs the fallen boxer one point.

Make your opening

Jab to find your range. Get closer for hooks and uppercuts. In the final moment of a punch's recovery, press your next punch to queue one follow-up. The queued punch fires when your hands are ready. Punches cost stamina, so leave room to breathe between combinations.

J JabK CrossL HookI Uppercut

Move with the punch

Hold guard to reduce damage. Watch the incoming punch cue and slip or duck just before it lands, then throw a counter. Use footwork to manage distance.

Q SlipS DuckSPACE Guard← → Footwork

Choose your challenge

Pick a pressure fighter who closes you down, a counter fighter who waits for openings, or an outside fighter who manages the distance. Choose difficulty separately to set how demanding the bout will be.

Beat the count

At zero health, you go down and the referee starts counting. Tap FIND YOUR FEET or press R when the marker is in the gold zone. Fill your recovery bar before ten to continue. Three knockdowns in one bout cause a stoppage, an arcade rule for this game.

On your phone, use the buttons below the ring. You can hold guard with one finger and punch with another. Practice remains an open ended warm up, with resets so you can keep learning.